Expeditions: A Mudrunner Game
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Expeditions: A MudRunner Game Review
great
Expeditions: A MudRunner Game isn’t a replacement for the supremely addictive SnowRunner, but its more untamed wilderness maps make it a worthwhile complementary experience.
Luke Reilly
Summary
Embark on scientific expeditions with this new off-road adventure from the creators of MudRunner and SnowRunner. Lead research missions as you drive a variety of all-terrain vehicles, using high-tech tools and managing your camp and crew to ensure your success in the wild.
Expeditions: A Mudrunner Game News
Great game it just needs more expeditions. There is also a problem where you complete an objective and it will not clear it from your active list.
Update: the Xbox version I'm playing finally got patched last week. We now have a genuinely fun game -- albeit still often frustrating and needlessly time-consuming. It doesn't quite live up to SnowRunner (too many scouting missions), but there's just something captivating about slowly exploring landscapes, helping stuck vehicles, and using the winch and anchors to "spider-man" yourself off a cliff. Thumbs up.
Original, pre-patch review (was a 6):
There's a great game in here -- but it's hard to find it amidst the unbalanced mission design and the many, many, many bugs. Even after the launch patch, you might have to wait 5(!) minutes for a menu to unfreeze. Your truck's tire can clip through a rock and you're perma-stuck -- no winching gets it out; no jack or recover can be used.
Then there are the unclear mission objectives. The game will even select the wrong starting base as the default, and the player can't tell which one's the right one until you actually deploy -- and then you'll have to waste a recover to fix "your" mistake.
I don't mind that the game can be brutal. The series is famous for its frustration vs reward setup. But when a bug or a tiny error can end a two-hour exploration mission, the developers have to ask themselves: is this meant to be fun for the player? Being able to replay from the last objective or getting a "get car unstuck" nuclear move are a must when the game (accidentally?) locks the built-in recover features when they're most needed.
Don't buy until a few patches down the road. It'll just make you angry.
PS: The premium edition has trucks with bigger gas tanks -- and some missions have BRUTAL fuel economy requirements. That's the definition of pay-to-win. Pretty lame move, folks.
the physics is just totally wrong.
feels like engines is in the back or maybe you are driving on the moon.
For me its just really of and only annoying. the car slides to all sides no matter how you drive, to maneuver on stones is like maneuver on stones with oil on. you get no grip with the front tires +++
the first impression is also an car that looks like an toy and not like something you would expect to find or use in off-road business.
its to me an real disappointment.
its not easy
IGN Review
Expeditions: A MudRunner Game isn’t a replacement for the supremely addictive SnowRunner, but its more untamed wilderness maps make it a worthwhile complementary experience.
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