Final Fantasy XVI
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Final Fantasy 16 Review
amazing
Featuring fast, reflex driven, action heavy combat, Final Fantasy 16 is certainly a departure from what fans may expect out of a Final Fantasy game, but its excellent story, characters, and world building are right up there with the best the series has to offer, and the innovative Active Time Lore feature should set a new standard for how lengthy, story-heavy games keep players invested in its world.
Mitchell Saltzman
Summary
An epic 16th chapter of the RPG franchise, Final Fantasy XVI brings players into a world where Eikons are powerful and deadly creatures that reside within Dominants -- a single man or woman who is blessed with the ability to call upon their dreaded power.
Final Fantasy XVI News
Quite unlike any other Final Fantasy game. The combat is deep and enjoyable, but world design and side content is not its stand out. This game oozes spectacle that is unlike any other game.
Do you like strategy game? play older FF games.
Do you like action game? play DMC instead
6
I am usually easy. Make life more happier if you don't complain on everything but I have never, in recent memory, play a game so linear. I mean its literally cut scene>corridor small enemy>corridor small boss>cut scene>corridor big boss>get the key material to upgrade your unique weapon>rinse and repeat. There is zero exploration, zero customization.There is this feeling that you do not participate in anything, just look at the story unfold and that all. Even the story telling is meh in my opinion. You destroy their super crucial mother crystals one after another and what is the aftermath? Nothing. So. no, it is not a Final Fantasy whatsoever. It just borrow the title for marketing. It look nice tho.
Some observations
-boss fights are consistently great, especially against human sized enemies
-game as a whole feels too bloated, could have been like 10 hours shorter
-the “cinematography” in the cutscenes is some of the strongest I’ve seen in games, and the main voice actors are great, especially Ralph ineson as cid
The soundtrack is just 🤌🏻🤌🏻🤌🏻
Game has a very serious story which is good sometimes, but its always depressing with an emo and brooding main character. Combat is fun but its not too deep so gets old quick and it tends to be very easy. As you play you get items which you can use to craft better gear, but again its not too deep.
7
Overall a good game. Combat is fantastic and the main story isn't bad. A lot of lore and reading that I didn't dive into.
The most on-rails Final Fantasy, perhaps ever. It is solid in story telling, lore, and graphical presentation; but, a Final Fantasy game this is not. Devil May Fantasy — but otherwise unremarkable in th*****s of RPGs.
Riddled with pacing issues, terrible side quests, and a huge world that doesn't beg to be explored.
This entry of the series is more focused on being a TV series than a video game. While I love the deep lore, by the end of the game you absolutely have watched cutscenes longer than you've played the game.
Like any good RPG lover, I partook in the first ~10 side quests, but after realizing that they were soulless bloat, I just stuck to the main story. In fact, so much of this game feels like a bloated slog. Slow moving quests and cutscenes.
What can only be described as a purposeful lengthening of the game with empty content. Press X to spread their remains in the river. So many moments where I'm just thinking how hollow so much of the game feels. Why the **** is Clive doing these type of quests? They looped in the XIV team and the skills didn't translate across genres.
Not having enough potions for a boss fight and having no way to replenish them prior, so I just lose the first time and then fill up my potions. And, checkpoints on a boss?! THERE ARE CHECKPOINTS ON A FINAL FANTASY GAME ARE YOU KIDDING THERE IS NOTHING MORE OBVIOUS OF POOR DESIGN THAN ADMITTING YOUR BOSSES CAN'T BE DEFEATED IN ONE GO.
The combat is fun at first, but ends up being a button mash fest. Not having a party means there is no varying in the combat. You're able to find a move set that fits you best but, they don'tgive you enough AP to max out on all 3 equipped eikons by the end, which is an insane miss.
OST has a few good tracks but nothing compared to Shimomura's XV.
Still, even is this game is obviously bad, it has some truly incredible moments in its tent pole boss battles. I even teared up during one. But both before AND after that moment I was doing filler chore quests.
I'm so supremely disappointed in not only the franchise, but that I'm in minority of people who can see these obvious flaws.
What a world where Octopath 2 and Sea of Stars trounce the one that brought them.
Masterpiece! Definitely worth my money and time. One of the greatest Final Fantasy games, maybe games ever
On one hand - I loved it. I am hesitant about action combat in a FF game but they did pull it off (similar to God of War combat.) The final Fantasy vibes were immaculate, cinematic Eikon battles great, the story, characters, and world engaging, and overall it was really good. Especially thankful for a fully baked story and to not spend the whole game driving a car around with bad controls.
There are some trade offs though - I really missed the final Fantasy elements of having a party of characters, leveling them each up with their specialties, traditional spells/abilities/items, hidden secrets in the world, strategic combat, a MINI MAP, and lots more.
I enjoyed this specific game, and I'm happy for the series to keep inventing itself and not stick with this for the future, maybe bring back some of those elements in future installments. I did everything and don't think there's is much repayability beyond re-experiencing the opening act of the game with a better understanding of character roles and politics.
I found camera movement really distracting in the first hours of the game and had to turn joystick sensitivity way down to fix it. Did not experience issues with ps5 running the game.
Wow. Ok so I’ve never played a FF game before and this rocked my world a bit. Absolutely loved it, probably going to do a NG+ before long. Wow
I loved the dark tone of story, the combat mechanics and how you can choose your combat style based on which Eikon abilities you choose, the epic boss battles and the incredible soundtrack. The Active Time Lore feature is also a great one; it's a genius idea that every story driven game should contain.
The things I find lacking are: not much exploration freedom, having many times found invisible walls in the zones, the lack of special properties to the weapons and the stats seemingly not meaning so much.
10
If you're not a major FF fan go ahead and skip this game. Too many cutscenes, way too easy and the movement and fluidity in this game feel like the ps2 era of gaming.
IGN Review
Featuring fast, reflex driven, action heavy combat, Final Fantasy 16 is certainly a departure from what fans may expect out of a Final Fantasy game, but its excellent story, characters, and world building are right up there with the best the series has to offer, and the innovative Active Time Lore feature should set a new standard for how lengthy, story-heavy games keep players invested in its world.
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